how to? VB zone auto pan/pitch

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Posts: 3
Joined: Thu Sep 15, 2011 2:03 am

how to? VB zone auto pan/pitch

Postby yamahasca » Sat Apr 13, 2013 3:10 am

Hi all,

Excuse my non-savvy language, but here's my question.

In the Virtual Brain software, under the setting titled "The Calling", the pitch section of the first zone is set to continually move slowly from 0 to -1. There don't seem to be any effects active, so I was wondering how to get this feature to work on other zones in custom presets. Also, there are some samples in the presets which continuously pan or change the pan location every time the zone is struck. How in hell do you do that in a custom preset? Thanks much!

Posts: 10
Joined: Tue Sep 13, 2011 12:45 pm

Re: how to? VB zone auto pan/pitch

Postby MoonGreyBlue » Sun Apr 14, 2013 12:18 pm


Reference the Mandala manual; specifically "LFO settings" - you may find the answers there.

Maybe this link is useful: ... #section_3

Posts: 39
Joined: Wed Sep 21, 2011 6:53 pm

Re: how to? VB zone auto pan/pitch

Postby turnkee » Tue Apr 16, 2013 10:11 pm

All through the Virtual Brain program you will see little rectangular buttons with the letter 'c' in them. Click on those to get to a Controller page for anything the button is on (upper right of each zone dashboard, upper right of each effect panel, etc.). Then in the controller page that pops up you can assign Strike Position or Strike Velocity or LFO (Low Frequency Oscillator) to control almost any parameter for that zone or effect.

If you choose LFO then you can configure the LFO settings (oscillator shape and frequency) on the TOOLS page. You can also set the LFO to be 'trigger' or not, which means the oscillator starts over from the beginning of its waveform each time the pad is struck.